I have over a decade of experience as a freelance 2D artist, from illustration and character and UI concept design to 2D art assets and sprite animations for PC games. I have working knowledge--from the art, programming, and design standpoints--of Unity as a game engine with a degree in Game Programming (C++, Java, C#, Python, Lua experience).
In addition, I am currently pursuing a degree in 3D Animation (my focus is on modelling) with coursework in Maya, 3dsMax, ZBrush, and Unity.
Previously, I lived as an academic. With a degree in English and specializing in research, I worked as a research associate, lecturer, mentor and editor of an online research journal.