Some of the assets for an extremely unsuccessful game jam. I LOVED working on this game, but, it turned out to be a disaster at the finish line and everything broke. Which was fine. It was a great learning experience. The assets were modeled in Maya LT and base textured in Substance Painter, a custom toon based shader was added in Unity.
Space Bunny
Pastel Satellites and Rockets
BMW Isetta
Game Jam Birbs